Tag: Tactical

Tactical games are usually turn-based and often use a grid for movement.

  • KAKT: Heart of the Deepwood

    Map of Heart of the Deepwood from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale Heart of the Deepwood map.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    At the start you have the option to add Shiannan the Nightveil to your party.

    The final battle (south) is difficult unless you know…

    Click here to reveal spoiler

    Have a tank preoccupy the Green Knight. Everyone else damages the sorcerer. Although he does not appear to take damage, damaging him damages the Green Knight. The sorcerer will eventually die along with the first version of the Green Knight. Now you just have to kill the heavily-armoured second incarnation of the Green Knight.

    This mission ends Act 3.

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Artificer

    Map of The Artificer from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale The Artificer map.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    Spirit of the Artificer (arcanist) joins for the mission at upper right M.

    You can buy a Skill Point at the lower M.

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Unseelie Court

    Map of The Unseelie Court from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale game.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    At the start, Icefang joins only for the mission.

    F>E is a rest at a campfire that triggers a following encounter.

    Return to King Arthur Knight’s Tale maps.

  • KAKT: Hunt of the Damned

    Map of Hunt of the Damned from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale Hunt of the Damned

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    Sir Clawel joins only for mission at M, upper right of map.

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Return of Morgana le Fay

    Map of The Return of Morgana le Fay from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale The Return of Morgana le Fay map.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    Hero is Morgana le Fay, who joins mission and then Round Table.

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Battle of the Chasm

    Map of The Battle of the Chasm from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale The Battle of the Chasm map.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Seelie Court

    Map of The Seelie Court from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale The Seelie Court

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Rite of the Ones Beneath

    Annotated map of The Rite of the Ones Beneath from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale The Rite of the Ones Beneath.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    (E) is an encounter that happens at the end, as you leave. The hero is Sir Leodegrance, who joins you on the Mission and afterwards at the Round Table.

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Chosen

    Annotated map of The Chosen from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale The Chosen.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    Return to King Arthur Knight’s Tale maps.

  • KAKT: The Curse of Enid

    Annotated map of The Curse of Enid from King Arthur Knight's Tale game.
    Screenshot by Mike Olgren from King Arthur Knight’s Tale The Curse of Enid map.

    B = battle (between two other groups)
    C = chest
    E = encounter
    F = campfire
    H = hero
    J1 = jump to J2
    K = locked door (needs key)
    M = point of interest
    N = optional battle
    P = traps
    R = shrine
    S = start
    T = treasure pile
    X = hidden treasure

    The hero is Sir Geraint who joins the Mission and then the Round Table. The (E) encounter occurs at the very end of the Mission.

    Return to King Arthur Knight’s Tale maps.